The Ferals

The Ferals are a group of former rogues, loners and kittypets, created by Sear and Gale, to primarily offer rogues protection from Clan cats.

Tradition
The Ferals traditions are much diffrent from Clan cats, though it is to BloodClan's.

They always heve two siblings as leaders and kits a chosen very early to train to be the next leaders. These two cats have to be the only ones in their litter and are trained by the current leaders. Trainees become leaders, once their predecessors are no longer fit to lead.

Instead of deputies, the Ferals have high commanders. High commanders are chosen by their skill, durring their traineeship. Once their current traineeship is finished they are further trained by the current high commander. Trainee becomes a high commander, once their predecessor is no longer fit to fill the role. High commanders are responsible for keeping the Fearls in order, reporting to leaders and planning where to send patrols.

Healers are very much like medicine cats, only the Ferals don't believe in StarClan and don't have any special conections with their deceased.

The Ferals don't just have warriors. They have hunters, who are tasked to suply the Ferals with food. Hunters are lead by the commander of the hunters (also called just lead hunter). Then they have guards, who have to reguraly patrol and protect the Ferals from any danger be it Clan cats, or other animals. They are leader by lead guard. And finally -Caretakers. These are she-cats or toms, who have either decited not to hunt or fight or a just unable to. They take care of kits, while their patents are away.

Lead hunters, just like lead guards, are chosen later in life and are like highly skilled and experienced senior warriors. They are responsible for assebling and sometimes leading the patrols, planned by the high commander.